Live For Speed LFS - Simulation course gratuite sous Linux Mageia

Ami age Membre non connecté
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une idée de jeu qui tourne nickel sous Mageia
(et probablement linux en général)
1) installer Play on linux via le Centre de controle mageia. (peut-être que wine suffit, mais avec POL c'est testé et approuvé)
2) télécharger et lancer le fichier LFS_S3_6R_setup.exe
ICI
pour jouer gratuitement en ligne, créez un compte ici http://www.lfs.net/
et bon pilotage.
Ce jeu vraiment bien fait. Très réaliste au niveau du comptement des voitures.
Tout est paramêtrable : freins, rapports de boites, pneus, amortisseurs, direction, ....
Les courses en lignes sont animées et prenantes.
graphisme sympa.
et ca tourne nickel
! les captures ci dessous ne donnent pas la vraie mesure du rendu qui est bien meilleur. !



Je vous recommande en ligne une partie de type Rallycross
Édité par Ami age Le 29/10/2018 à 16h57
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Ami age Membre non connecté
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c'est parti direct

j'ai d'abord installé Playonlinux (version 64)
puis lancé la dernière version LFS_S3_6R_setup.exe disponible ici : https://www.lfs.net/downloads
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shaka Membre non connecté
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ca a l'air kool ... on peut jouer en solo ?




Ami age Membre non connecté
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régler le nombre d'adversaires en Intelligence artificielle ...
A ce jour, je n'ai pas découvert de simulation automobile aussi bien faite et agréable.
je le recommande vraiment.
c'est en ligne que l'on s'éclate le plus. surtout quand on arrive à avoir un petit niveau.
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shaka Membre non connecté
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je vais tester ca




Ami age Membre non connecté
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la, mon temps du tour rallycross est à 1 minute 16 secondes.
A améliorer.
et vous ?
1.15.87 pour la voiture Mageia

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shaka Membre non connecté
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par contre comme je joue au clavier c'est chaud





Ami age Membre non connecté
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on peut tourner les roues doucements ou à fond, redresser, et avec une grande précision et rapidité.
J'ai joué dans le temps au clavier, mais j'arrive plus à retrouver les réglages qui permettait de le faire aussi aisément.
c'était, j'appuis sur la touche, les roues sont à tournées d'un coup à fond, je relache, elles sont instantanément droite
ce qui permettait par petites touches successives de bien contrôler la direction.
A fouiller dans les nopmbreux réglages.
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Ami age Membre non connecté
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Ami age Membre non connecté
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J'ai téléchargé,
cliqué sur le fichier, l'installe démarre automatiquement avec wine,
Le jeu se lance,
L'intérêt est de jouer en multijoueur pour avoir accès gratuitement au rallycross,
Mais la le jeux coince. J'imagine que le parefeu bloque ?
quelqu'un à une solution pour ouvrir le parefeu sans prendre de risque ?
Edit : fait un test en ayant coché "pas de parefeur" dans les paramêtres de sécurité du CCM, même effet, il y a un blocage.
Ca a l'air de concerné l'accès internet quand même car je peux lancer une partie solo.
faudrait que je le lance en konsole, mais vu qu'il se lance avec wine, c'est possible ?
Édité par Ami age Le 03/04/2022 à 10h58
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gerard-ll Membre non connecté
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Ami age :
une nouvelle version est disponible, ici
Salut Ami age, bof comme tu peux voir sur ma copie d'écran j'ai déjà Midnight Club II qui tourne sur mon PC avec Wine.

Je ne m'en rappelais même plus que j'avais ça sur mon disque dur.

![:] :]](/images/smileys/8.gif)
C'est une boite de San Diego qui a fait ce jeu.
C'est pas mal mais faut trop s'impliquer pour gagner. C'était bien dans le temps.
C'est sûr qu'avec les PC que l'on a de nos jours ça tourne comme une horloge ce genre de jeux.

Pal mal Mageia!
@+
Gérard
@+
Gérard

gerard-ll Membre non connecté
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faudrait que je le lance en konsole, mais vu qu'il se lance avec wine, c'est possible ?
Ben oui, faut taper wine nom-du-jeu.exe en konsole.

Édité par gerard-ll Le 03/04/2022 à 15h56
Pal mal Mageia!
@+
Gérard
@+
Gérard

Ami age Membre non connecté
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Alors, une fois le jeu lancé, j'ai joué en solo quelques secondes,
puis allé ensuite dans la parti réseau jusqu'à obtenir un blocage et fermer avec la croix
voici la console mais je ne repère pas d'indices
Caché :
$ wine LFS.exe
0034:err:module:process_init L"C:\\windows\\system32\\winemenubuilder.exe" not found
002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
0054:fixme:virtual:NtQueryVirtualMemory (0xffffffffffffffff,0x229880000,info_class=1000,0x229887008,8,(nil)) Unknown information class
0054:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\nsiproxy": c0000003
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"nsiproxy" failed to start: 87
0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #8:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #12:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #16:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #20:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #31:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #34:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #38:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #41:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #45:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #48:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #51:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #54:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #57:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #60:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #62:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #65:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #68:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #72:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #75:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #78:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #81:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #84:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #87:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #90:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #94:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #97:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:err:d3d:wined3d_swapchain_cleanup Failed to restore display mode, hr 0x8876086a.
[s@localhost LFS]$ 03
0034:err:module:process_init L"C:\\windows\\system32\\winemenubuilder.exe" not found
002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
0054:fixme:virtual:NtQueryVirtualMemory (0xffffffffffffffff,0x229880000,info_class=1000,0x229887008,8,(nil)) Unknown information class
0054:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\nsiproxy": c0000003
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"nsiproxy" failed to start: 87
0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #8:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #12:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #16:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #20:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #31:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #34:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #38:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #41:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #45:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #48:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #51:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #54:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #57:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #60:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #62:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #65:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #68:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #72:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #75:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #78:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #81:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #84:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #87:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #90:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #94:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #97:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[0].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11].yzw" might be used before being initialized
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator 67C9E028.
0024:err:system:ChangeDisplaySettingsExW Restoring all displays to their registry settings returned -2.
0024:err:d3d:wined3d_restore_display_modes Failed to restore all outputs to their registry display settings, error -2.
0024:err:d3d:wined3d_swapchain_cleanup Failed to restore display mode, hr 0x8876086a.
[s@localhost LFS]$ 03
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gerard-ll Membre non connecté
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Ami age :
Voici la console mais je ne repère pas d'indices
Ah oui c'est complexe quand même.
![:] :]](/images/smileys/8.gif)
Pal mal Mageia!
@+
Gérard
@+
Gérard

Ami age Membre non connecté
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- Site internet
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Modérateur
C'est juste une erreur, car il était coché pour la connexion "en mode fenêtré" et je ne sais pas pourquoi c'est ce qui crée une erreur,
effectivement, ça parlait de Display dans les dernières lignes,
(C'était bizarre, car le jeu tourne parfaitement, c'est juste dans les menus ou le système est pas sollicité)
Donc, c'est tout bon, vous pouvez y aller.
Si il y en a qui veulent faire une course, on peut se retrouver sur un circuit Rallycross (c'est ce je préfère)
La vidéo du post 1, est trop compressée, mais retranscrit bien, l'ambiance (sans la musique hein), le pilotage, la bourre entre les voitures, la maitrise
de la glisse, les différents revêtements, la capacité à freiner fort sans partir en vrac.

Édité par Ami age Le 03/04/2022 à 16h57
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